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hacking the official release to support the new navmesh :)

Discussion in 'AI & Navigation Previews' started by laurentlavigne, Nov 30, 2016.

  1. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    6,436
    The new release is upon us, merry christmas! Now my protos all use the new AI API because it's awesome, and this new API isn't in the new release which will cause trouble with some packages that don't support betas (the 5.6 that's coming soon) so I need to stay on 5.5, plus more sanity.
    The navmesh is now under .AI, does this mean we can copy a few dll/so and maybe it won't explode? Which ones?