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Gvr reticle conflicting with character controller...

Discussion in 'Daydream' started by HelloPeopIe, Oct 29, 2019.

  1. HelloPeopIe

    HelloPeopIe

    Joined:
    Apr 9, 2019
    Posts:
    1
    I'm working on a VR game in which the player can move by teleporting or simply walk using a joystick on a controller (Dualshock 4 in this case).
    but when I tried adding the reticle and all the needed prefabs and components into the scene,
    the reticle starts flickering when I look at an interactable object.
    then I realize that the reticle stuff is conflicting with the Character controller script in the player object.
    (tried disabling the character controller and the reticle works fine)