Hey. :-D I'm working on this simple yet cute animal character pack for the asset store: I have them rigged and currently I've made two animations for each (idle and move). Check the animations webplayer link! It obviously needs a lot of animations, but I would like to prioritize a bit... ask you what animations would most people need. Oh, and they are not going to use mecanim, at least not for now... until I figure out some glitches, so it'll be legacy animation for now D-: But then it means I must do every animation x4, plus I'd like to personalize them for each character anyway. So I was thinking something like: Jump Take Damage Die And maybe know if there's anything specific that can help you when developing your game... for example, I would like to know, Jump animation is a priority, right? so do you rather have a whole jump up and down animation, and you rather slice it and manage it yourself; OR maybe you rather have a "going up" and "going down" mid air animations, and you'll build a jump animation with those. This is just an example, I think i'll be animating it both ways... but you know what I mean. Thank you!