Hi, I am trying to make a mech style game. I have attached a joystick to the mech for his aim. The problem is when he shoots while aiming, he plays his fire animation and it resets the camera view and his position aim to it original animation position. So basically he can't fire in any direction i aim other than the position he starts in. I am new to unity and very new to animating so I'm sorry if you don't understand what I'm talking about.
It sounds like a problem in your script(s). I suggest finding and studying an example project that does something similar. There are several projects on https://unity3d.com/gallery/demos/demo-projects