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GUITexture : "animated watermark"

Discussion in 'Scripting' started by ryandewitt, Oct 25, 2007.

  1. ryandewitt

    ryandewitt

    Joined:
    Oct 6, 2007
    Posts:
    10
    I'm a new 2.0 user and glad to part of this community.

    I'm trying to (among other things) create an animated logo as a GUI object with a single tiled graphic, "animated watermark"

    With the help of DH, I have succesfully got the the below script to work but not with a GUITexture, just a game object. btw. I have also got the quicktime texture figured out for an object.

    There seems to be a conflict with the script and the renderer in the GUITexture component. The script calls to render the object but does not seem to point to the render capability of the GUITexture component.

    thanx for any help on this or pointing me to another older post.

    http://unifycommunity.com/wiki/index.php?title=Animating_Tiled_texture

    http://unifycommunity.com/wiki/index.php?title=Animating_Tiled_texture_-_Extended