Search Unity

GuiTexture and TextMesh depth layering

Discussion in 'iOS and tvOS' started by Bububear, Dec 18, 2009.

  1. Bububear

    Bububear

    Joined:
    Mar 1, 2009
    Posts:
    106
    Does anyone know if it's possible for a TextMesh object to be position on top of a GuiTexture object? It seemed impossible from my experiments..

    I needed to use TextMesh for text instead of GuiText because it is able to be rotated. However, I also need to position this text on top of a GuiTexture. Can that be done?

    :roll: :roll:
     
  2. Eric5h5

    Eric5h5

    Volunteer Moderator Moderator

    Joined:
    Jul 19, 2006
    Posts:
    32,401
    It can be done by using more than one camera; if you do a search you should find some discussions about this.

    --Eric
     
  3. Bububear

    Bububear

    Joined:
    Mar 1, 2009
    Posts:
    106
    That's an interesting thought. Thanks Eric, I will check it out. :D