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GUI not visible in scene view

Discussion in 'UGUI & TextMesh Pro' started by simonwittber, May 26, 2015.

  1. simonwittber

    simonwittber

    Joined:
    May 13, 2008
    Posts:
    226
    My GUI has stopped being visible in the scene view, unless the canvas render mode is set to world space. If you look at the screenshot, you can see the widget frames are visible, but not the contents. They UI layer is set to be visible in the editor, so I'm not sure what else I can check. Anyone else seen this?

    Screen Shot 2015-05-26 at 7.49.10 pm.png
     
  2. blizzy

    blizzy

    Joined:
    Apr 27, 2014
    Posts:
    775
    Which Unity version is that?
     
  3. jtsmith1287

    jtsmith1287

    Joined:
    Aug 3, 2014
    Posts:
    781
    Looking at your Color field, is the opacity turned all the way up, or all the way down? Also, is your parent canvas enabled?
     
  4. simonwittber

    simonwittber

    Joined:
    May 13, 2008
    Posts:
    226
    Version is Unity 5.0.14p4. Opacity is 100% and canvas enabled. I should have mentioned that everything is visible in game view. See updated screenshot. Screen Shot 2015-05-27 at 10.47.16 am.png
     
  5. jtsmith1287

    jtsmith1287

    Joined:
    Aug 3, 2014
    Posts:
    781
    I'd file a bug then. There used to be a bug where all UI elements were not visible if the pivot was off screen. That was resolved but this may be something similar.
     
  6. ThatJoeOverThere

    ThatJoeOverThere

    Joined:
    Aug 24, 2012
    Posts:
    120
    I hit this as well. Report in 502p2 but not 501f2. I've voted up the bug report.
     
    MrEsquire likes this.
  7. cesarpo

    cesarpo

    Joined:
    Jun 8, 2013
    Posts:
    97
  8. Sailendu

    Sailendu

    Joined:
    Jul 23, 2009
    Posts:
    217
    Please post a screenshot while the Canvas object is selected, so that we can see what's going on with the canvas.
     
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