Hey, I'm trying to make a 720p application and I'm having problems with the size of my GUI Box. This is the very simple test code that I'm using: Code (csharp): var myTexture:Texture2D; var blankGUIStyle:GUIStyle; function Update() { } function OnGUI() { GUI.Box(new Rect(0,0,1280,720), myTexture, blankGUIStyle); } myTexture is linked to a 1280x720 file in my assets. However, when I view the box, it is actually around 1025x575. Is there a max limit on the GUI? I've managed to get it working by slicing the image into 4 sections and adding 4 boxes however it's not practical as on the fastest setting you get aliasing glitches when you can see the seams of the image joined together. Is there something I'm missing, I didn't see a max GUI size in any scripting reference docs. Many thanks, James