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GUI.DrawTexture + image based Glow Effect not working!

Discussion in 'Immediate Mode GUI (IMGUI)' started by jooeess, May 12, 2008.

  1. jooeess

    jooeess

    Joined:
    Apr 5, 2008
    Posts:
    40
    Just wondering if anybody else had this problem:

    I have a camera with the Glow Effect included in the Pro Standard Assets, and a GUI.DrawTexture call from OnGUI in an active gameobject, and nothing else.

    Whenever I make a build, the texture's not displayed, or displayed all garbled and semi-transparent. It doesn't happen in the editor, only when I produce a build (of any kind). If I turn the glow off and build again, everything works as it should.

    It could be something graphics card related, that's why I'm asking if anybody else ran into this.

    I submitted a bug report, case is 23476

    Thanks!
     
  2. warit

    warit

    Joined:
    Mar 4, 2008
    Posts:
    52
    Having the same problem on all Window build.

    Any answer?
     
  3. Aras

    Aras

    Unity Technologies

    Joined:
    Nov 7, 2005
    Posts:
    4,770
    This will be fixed in upcoming Unity 2.1.