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Ground reflection

Discussion in 'General Graphics' started by Teyhouse, Mar 9, 2015.

  1. Teyhouse

    Teyhouse

    Joined:
    May 25, 2013
    Posts:
    12
    Hi all!

    i have got kind of an issue in implementing an simple ground reflection: Let's say a mirror on the ground reflecting everything or a big window on a house. I thought with the new Unity-Features this should be an easy thing todo - but as far as i could figure out this is currently the only way:
    http://wiki.unity3d.com/index.php/MirrorReflection4

    There are several problems doing it this way:
    - Even if i use this as a Prefab i can only place one of them in my scene otherwise the reflection will complete break
    - No Antialiasing:


    I refuse to believe that there is no better solution to this - that's why i ask you :)

    Kind regards
     
  2. bolaum

    bolaum

    Joined:
    Jul 24, 2014
    Posts:
    5