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Ground Plane - iOS - Having trouble initially finding a solid plane?

Discussion in 'Vuforia' started by magglemitch, Apr 13, 2020.

  1. magglemitch

    magglemitch

    Joined:
    Dec 8, 2013
    Posts:
    112
    I've only noticed this problem on iOS / ARKit devices - when initially trying to find a plane, the placement indicator goes a little haywire and seems to jump around a lot before settling on the plane that I am trying to place on.



    I am using the automatic mode of the Plane Finder behaviour for the easiest user-flow for the end user. Is there anything I can do to potentially combat this issue? Perhaps limiting the plane-finding to only show planes that are a certain distance away from the camera?

    Thanks!