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Grid Reverse Mask

Discussion in 'Unity UI & TextMesh Pro' started by Ben-BearFish, May 14, 2018.

  1. Ben-BearFish

    Ben-BearFish

    Joined:
    Sep 6, 2011
    Posts:
    1,134
    I was wondering if it was possible to do a Reverse Mask on the Unity UI Image that is in a specific shape, like a grid? Similar to the image. I wanted to do it without using a second image as a mask. I wanted to do it somewhat dynamically.

    cat.png
     
    Last edited: May 14, 2018
  2. Hosnkobf

    Hosnkobf

    Joined:
    Aug 23, 2016
    Posts:
    578
    yes, you can write an own shader.
    As a starting point you can download the built in shaders: https://unity3d.com/get-unity/download/archive (select "Built in Shaders" from the left drop down).
    In the downloaded zip file navigate to DefaultResourcesExtra -> UI.
    Probably you should unpack the UI-Default.shader and modify it to fit your needs.