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Greatest impact on performance

Discussion in 'General Graphics' started by IgorGalimskiy, Dec 15, 2018.

  1. IgorGalimskiy

    IgorGalimskiy

    Joined:
    May 30, 2017
    Posts:
    31
    Hello. I have a scene where a large number of very different sprites are drawn. How can I optimize rendering? Now almost all sprites are not set to the level of Outline, and they are drawn by a large number of side tables. How can I reduce the number of triangles?
     
    Last edited: Dec 15, 2018