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Resolved Gray distortion map distords anyway?

Discussion in 'Visual Effect Graph' started by FOXAcemond, Dec 10, 2020.

  1. FOXAcemond

    FOXAcemond

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    Jan 23, 2015
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    The Blur map tooltip says that it is "centered on .5 gray". Then, why do I get distortion with a totally gray map?

    I tried many values, and it seems that the closest to doing nothing is between 73% and 74% saturation.

    distortionà.png
     
  2. VladVNeykov

    VladVNeykov

    Unity Technologies

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    Sep 16, 2016
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    Are you applying color space correction? (try disabling sRGB in your texture settings)
     

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  3. FOXAcemond

    FOXAcemond

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    Yes, that was the issue. Thank you!

    This stills happen but with extreme values for the scale (x1000) so I guess this comes from the precision of something between the texture and the rendering.
     
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  4. Kirsche

    Kirsche

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  5. VladVNeykov

    VladVNeykov

    Unity Technologies

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  6. VladVNeykov

    VladVNeykov

    Unity Technologies

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    Hey @Kirsche ,

    Upon a closer look, it seems we already added that to the docs:

    We'll see if it can be highlighted more in some way to make it more visible.
     

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  7. FOXAcemond

    FOXAcemond

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    Maybe something in the tooltip of Unity? I must confess I didn't check the doc for that particular field...
     
  8. Kirsche

    Kirsche

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    It seems the only hint the documentation needed was "Please don't skip through it."

    Sorry about that...:oops: