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Gravity, what's happening?

Discussion in 'Physics' started by Scott2112, Mar 1, 2016.

  1. Scott2112

    Scott2112

    Joined:
    Feb 1, 2016
    Posts:
    12
    So I have a 3D robot, rigged with Mixamo.com. Imported fine into Unity 5.3.2 personal.
    Animation works fine and the move script works fine. Right now it's just moving him to a way point location and he has a capsule collider, rigid body and use gravity is checked. After reaching the destination and entering a swinging arm animation (Mecanim) he starts rotating as if the motion is reacting as a force against him.
    Any ideas on how to fix this?