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Question Gravity in Unity MARS

Discussion in 'Unity MARS' started by Spaekz, Aug 27, 2020.

  1. Spaekz

    Spaekz

    Joined:
    Jun 17, 2020
    Posts:
    12
    Hello, I'm working on an app using fireworks and others objects. All of the objects are tested and worked on a classical Unity project but when I add them to my Unity MARS project gravity seems to not working.

    The first game object is a particule using the gravity modifier attribute.
    The second game object is using a rigidbody (forces is working but not gravity).

    Is there any changes to make in the project ?

    Unity 2019.3.15f1
    Unity MARS 1.0.2
    ARFondation 2.1.8
     
  2. unity_andrewm

    unity_andrewm

    Unity Technologies

    Joined:
    Jun 25, 2015
    Posts:
    73
    I have not had to make any changes in the past to make gravity work.

    Can you log the value of Physics.gravity and Time.fixedDeltaTime ?