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GraphView Nodes slowly turn white

Discussion in 'Editor & General Support' started by LadyCookie, Jan 13, 2022.

  1. LadyCookie

    LadyCookie

    Joined:
    Oct 4, 2018
    Posts:
    4
    Hello !
    I created a custom graphview following this tutorial


    I've made through the first steps by having a simple view with a simple node acccesible through menu item.

    After some time, there is a weird white render on my nodes. The render is more opaque with time. The only way I've found to remove it is to close and reopen the view.

    I've tried to force repaint, dirtyrepaint and other refreshes I've found but I think I am missing someting? I've also tried upgrade to the latest Unity 2021 version.

    I provided the minimal code as attachment. You can reproduce the bug following those steps, using Unity 2020+ :
    1. Open the view
    2. Reduce Unity or make another application in foreground
    3. Wait ~5minutes
    4. Check Unity again

    Thank you for the help
     

    Attached Files:

  2. LadyCookie

    LadyCookie

    Joined:
    Oct 4, 2018
    Posts:
    4
    Turns out that it is not my code problem but some Unity UIElement rendering bug because I reproduce the exact same bug within the UIDebugger window. I'm moving the thread