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Graphics Emulation stuck in WebGL 1.0

Discussion in 'Editor & General Support' started by frogwise, Jan 27, 2018.

  1. frogwise

    frogwise

    Joined:
    Nov 27, 2009
    Posts:
    103
    I am working on a WebGL game, and we only plan on supporting WebGL 2.0 and up, yet for some reason my editor is constantly stuck in WebGL 1.0 Emulation mode at startup. This means things like my terrain are completely grey unless I go and switch it to WebGL 2.0 or No Emuluation mode.

    I have made sure that our Player Settings are set to only support WebGL 2.0 as well.

    Any ideas how I can fix this?


    upload_2018-1-27_14-39-15.png

    upload_2018-1-27_14-40-15.png
     
  2. frogwise

    frogwise

    Joined:
    Nov 27, 2009
    Posts:
    103
  3. mgear

    mgear

    Joined:
    Aug 3, 2010
    Posts:
    9,438
    Last edited: Jan 29, 2018