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Graphics APIs setting

Discussion in 'AR' started by makoto28, Apr 13, 2018.

  1. makoto28

    makoto28

    Joined:
    Oct 27, 2016
    Posts:
    3
    Hi,

    I am trying to find a way to choose Graphics API for Magic Leap/Lumin OS in Unity 2018.1.0b8-MLTP1, but no luck. Is there any option to choose Vulkan or OpenGL ES 3.1+AEP in Player setting?

    Thanks,
    Makoto
     
  2. StuartRiffleUnity

    StuartRiffleUnity

    Unity Technologies

    Joined:
    May 4, 2017
    Posts:
    10
    Hi Makoto,

    Sorry, only OpenGL is supported on device for now.
     
  3. makoto28

    makoto28

    Joined:
    Oct 27, 2016
    Posts:
    3
    Thanks Stuart, could you give us ETA for Vulkan support? And is it OpenGL ES3.1? Unreal supports OpenGL ES2 and Vulkan, but my option is OpenGL only at the moment, so I was just curiousing.
     
    Last edited: Apr 17, 2018
  4. StuartRiffleUnity

    StuartRiffleUnity

    Unity Technologies

    Joined:
    May 4, 2017
    Posts:
    10
    We don't have an ETA for Vulkan, sorry.
     
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