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Graphics API error with Unity XR

Discussion in 'AR/VR (XR) Discussion' started by richwarp, Oct 6, 2021.

  1. richwarp

    richwarp

    Joined:
    Apr 11, 2016
    Posts:
    5
    I'm having a problem with building using Unity XR plugin. I get an error saying that 'D3D11 is the only Graphics API compatible with desktop platforms'. I am told to go into player settings to change this - so I disable 'auto graphics API' and the default API listed is Direct3D11. I am assuming this is the same one as D3D11, and thus correct!!!

    Can anyone tell me what' I'm doing wrong?
     

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  2. rob11

    rob11

    Joined:
    Mar 7, 2017
    Posts:
    59
    Could you be more specific as to what type of application you are trying to build on Desktop ? Some plugins require specific graphics API. For example ARCore on Android requires OpenGLES.