I have a few world space canvas that I use for gauges, maps, data for my game but I notice when I get further away from 0,0,0 on the world space these canvas start shaking and warping. Take a look at the text on the picture attached for an example. One thing I notice is that if I use a screen space overlay the text and assets on it don't warp no matter how far away I am and I'm not sure if this matters but the world space canvas that I use are pretty small in size, width and height of 0.3 for this example. The other thing I notice is that the closer I get back to 0,0,0 the more it goes back to normal. Has anyone dealt with this issue/have suggestions?