Hello! I was wondering if anyone else is having trouble making Linux builds as of 2018.2. Basically in standalone builds, there will randomly be corruption at the bottom of the screen. The simplest example I've managed to boil it down to is to make two fullscreen buttons, the first one is red, the second one is the default color and when you click on the red button it destroys itself. The result is that a bunch of the red pixels are still drawn. This will happen randomly in our actual game but this test scenario was setup in a brand new project so I don't think it can be anything we've done. I have already filed a bug report but because we upgraded Unity and that update is coming out soon, I wanted to ask in case anyone else has experienced this and has a workaround.