This question is related to: https://forum.unity.com/threads/gradle-goals-not-executed-in-unity.729962/ It seems that gradle v3.0.0 can no longer access output files: https://stackoverflow.com/questions/48451949/gradle-3-0-splits-dont-work though I'm not sure that's the case with gradle 5.5.1 that I'm using. How can unity builds target different ABIs? Right now I can only generate arm builds that run on the phone but not on emulators.