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Bug Gradle initialization failed Unity 2019 3 1f1

Discussion in 'Editor & General Support' started by meyto, Apr 1, 2020.

  1. meyto

    meyto

    Joined:
    Mar 14, 2020
    Posts:
    2
    CommandWithNoStdoutInvokationFailure: Gradle initialization failed. UnityEditor.Android.Command.RunWithShellExecute (System.String command, System.String args, System.String workingdir, System.String errorMsg) (at :0) UnityEditor.Android.AndroidJavaTools.RunJavaWithShellExecute (System.String args, System.String workingdir, System.String error) (at :0) UnityEditor.Android.GradleWrapper.WarmupGradle (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingDir, System.String baseCommand) (at :0) Rethrow as GradleInvokationException: Gradle initialization failed. UnityEditor.Android.GradleWrapper.WarmupGradle (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingDir, System.String baseCommand) (at :0) UnityEditor.Android.PostProcessAndroidPlayer+<>c_DisplayClass3_0.b0 () (at :0) System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) (at :0) System.Threading.ExecutionContext.RunInternal (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) (at :0) System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state, System.Boolean preserveSyncCtx) (at :0) System.Threading.ExecutionContext.Run (System.Threading.ExecutionContext executionContext, System.Threading.ContextCallback callback, System.Object state) (at :0) System.Threading.ThreadHelper.ThreadStart () (at :0) UnityEngine.<>c:b_0_0(Object, UnhandledExceptionEventArgs)