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Bug Gradle build failed

Discussion in 'Editor & General Support' started by tGuevarra, Aug 3, 2022.

  1. tGuevarra

    tGuevarra

    Joined:
    Jun 13, 2021
    Posts:
    10


    > Configure project :launcher
    WARNING: The option setting 'android.enableR8=false' is deprecated.
    It will be removed in version 5.0 of the Android Gradle plugin.
    You will no longer be able to disable R8

    > Task :unityLibrary:preBuild UP-TO-DATE
    > Task :launcher:preBuild UP-TO-DATE
    > Task :unityLibrary:preReleaseBuild UP-TO-DATE
    > Task :launcher:preReleaseBuild UP-TO-DATE
    > Task :unityLibrary:compileReleaseAidl NO-SOURCE
    > Task :launcher:generateReleaseBuildConfig UP-TO-DATE
    > Task :unityLibrary:packageReleaseRenderscript NO-SOURCE
    > Task :launcher:compileReleaseAidl NO-SOURCE
    > Task :launcher:compileReleaseRenderscript NO-SOURCE
    > Task :launcher:javaPreCompileRelease UP-TO-DATE
    > Task :launcher:generateReleaseResValues UP-TO-DATE
    > Task :launcher:generateReleaseResources UP-TO-DATE
    > Task :launcher:createReleaseCompatibleScreenManifests UP-TO-DATE
    > Task :unityLibrary:compileReleaseRenderscript NO-SOURCE
    > Task :unityLibrary:generateReleaseResValues UP-TO-DATE
    > Task :launcher:extractDeepLinksRelease UP-TO-DATE
    > Task :unityLibrary:generateReleaseResources UP-TO-DATE
    > Task :launcher:prepareLintJar UP-TO-DATE
    > Task :unityLibrary:packageReleaseResources UP-TO-DATE
    > Task :unityLibrary:extractDeepLinksRelease UP-TO-DATE
    > Task :launcher:checkReleaseDuplicateClasses UP-TO-DATE
    > Task :unityLibrary:compileReleaseLibraryResources UP-TO-DATE
    > Task :unityLibrary:parseReleaseLocalResources UP-TO-DATE
    > Task :unityLibrary:generateReleaseBuildConfig UP-TO-DATE
    > Task :unityLibrary:javaPreCompileRelease UP-TO-DATE
    > Task :unityLibrary:prepareLintJarForPublish UP-TO-DATE
    > Task :launcher:mergeReleaseResources UP-TO-DATE
    > Task :launcher:desugarReleaseFileDependencies UP-TO-DATE
    > Task :unityLibrary:processReleaseManifest
    > Task :launcher:mergeExtDexRelease UP-TO-DATE
    > Task :unityLibrary:generateReleaseRFile UP-TO-DATE
    > Task :unityLibrary:compileReleaseJavaWithJavac UP-TO-DATE
    > Task :unityLibrary:bundleLibCompileToJarRelease UP-TO-DATE
    > Task :unityLibrary:bundleLibRuntimeToJarRelease UP-TO-DATE
    > Task :unityLibrary:mergeReleaseShaders UP-TO-DATE
    > Task :unityLibrary:compileReleaseShaders NO-SOURCE
    > Task :unityLibrary:generateReleaseAssets UP-TO-DATE
    > Task :launcher:processReleaseManifest
    > Task :unityLibrary:packageReleaseAssets
    > Task :unityLibrary:processReleaseJavaRes NO-SOURCE
    > Task :unityLibrary:bundleLibResRelease NO-SOURCE
    > Task :launcher:processReleaseResources FAILED
    > Task :unityLibrary:mergeReleaseJniLibFolders UP-TO-DATE
    28 actionable tasks: 4 executed, 24 up-to-date

    UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)




    FAILURE: Build failed with an exception.

    * What went wrong:
    Execution failed for task ':launcher:processReleaseResources'.
    > A failure occurred while executing com.android.build.gradle.internal.tasks.Workers$ActionFacade
    > Android resource linking failed
    C:\Users\denis\arapp-test\Temp\gradleOut\unityLibrary\build\intermediates\library_manifest\release\AndroidManifest.xml:47:9-68:20: AAPT: error: '2,1' is incompatible with attribute maxAspectRatio (attr) float.


    * Try:
    Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

    * Get more help at https://help.gradle.org

    BUILD FAILED in 12s
    Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8

    UnityEngine.GUIUtility:processEvent (int,intptr,bool&)

    CommandInvokationFailure: Gradle build failed.
    C:\Program Files\Unity\Hub\Editor\2020.3.21f1\Editor\Data\PlaybackEngines\AndroidPlayer\OpenJDK\bin\java.exe -classpath "C:\Program Files\Unity\Hub\Editor\2020.3.21f1\Editor\Data\PlaybackEngines\AndroidPlayer\Tools\gradle\lib\gradle-launcher-6.1.1.jar" org.gradle.launcher.GradleMain "-Dorg.gradle.jvmargs=-Xmx4096m" "assembleRelease"

    stderr[

    FAILURE: Build failed with an exception.

    * What went wrong:
    Execution failed for task ':launcher:processReleaseResources'.
    > A failure occurred while executing com.android.build.gradle.internal.tasks.Workers$ActionFacade
    > Android resource linking failed
    C:\Users\denis\arapp-test\Temp\gradleOut\unityLibrary\build\intermediates\library_manifest\release\AndroidManifest.xml:47:9-68:20: AAPT: error: '2,1' is incompatible with attribute maxAspectRatio (attr) float.


    * Try:
    Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.

    * Get more help at https://help.gradle.org

    BUILD FAILED in 12s
    Picked up JAVA_TOOL_OPTIONS: -Dfile.encoding=UTF-8
    ]
    stdout[

    > Configure project :launcher
    WARNING: The option setting 'android.enableR8=false' is deprecated.
    It will be removed in version 5.0 of the Android Gradle plugin.
    You will no longer be able to disable R8

    > Task :unityLibrary:preBuild UP-TO-DATE
    > Task :launcher:preBuild UP-TO-DATE
    > Task :unityLibrary:preReleaseBuild UP-TO-DATE
    > Task :launcher:preReleaseBuild UP-TO-DATE
    > Task :unityLibrary:compileReleaseAidl NO-SOURCE
    > Task :launcher:generateReleaseBuildConfig UP-TO-DATE
    > Task :unityLibrary:packageReleaseRenderscript NO-SOURCE
    > Task :launcher:compileReleaseAidl NO-SOURCE
    > Task :launcher:compileReleaseRenderscript NO-SOURCE
    > Task :launcher:javaPreCompileRelease UP-TO-DATE
    > Task :launcher:generateReleaseResValues UP-TO-DATE
    > Task :launcher:generateReleaseResources UP-TO-DATE
    > Task :launcher:createReleaseCompatibleScreenManifests UP-TO-DATE
    > Task :unityLibrary:compileReleaseRenderscript NO-SOURCE
    > Task :unityLibrary:generateReleaseResValues UP-TO-DATE
    > Task :launcher:extractDeepLinksRelease UP-TO-DATE
    > Task :unityLibrary:generateReleaseResources UP-TO-DATE
    > Task :launcher:prepareLintJar UP-TO-DATE
    > Task :unityLibrary:packageReleaseResources UP-TO-DATE
    > Task :unityLibrary:extractDeepLinksRelease UP-TO-DATE
    > Task :launcher:checkReleaseDuplicateClasses UP-TO-DATE
    > Task :unityLibrary:compileReleaseLibraryResources UP-TO-DATE
    > Task :unityLibrary:parseReleaseLocalResources UP-TO-DATE
    > Task :unityLibrary:generateReleaseBuildConfig UP-TO-DATE
    > Task :unityLibrary:javaPreCompileRelease UP-TO-DATE
    > Task :unityLibrary:prepareLintJarForPublish UP-TO-DATE
    > Task :launcher:mergeReleaseResources UP-TO-DATE
    > Task :launcher:desugarReleaseFileDependencies UP-TO-DATE
    > Task :unityLibrary:processReleaseManifest
    > Task :launcher:mergeExtDexRelease UP-TO-DATE
    > Task :unityLibrary:generateReleaseRFile UP-TO-DATE
    > Task :unityLibrary:compileReleaseJavaWithJavac UP-TO-DATE
    > Task :unityLibrary:bundleLibCompileToJarRelease UP-TO-DATE
    > Task :unityLibrary:bundleLibRuntimeToJarRelease UP-TO-DATE
    > Task :unityLibrary:mergeReleaseShaders UP-TO-DATE
    > Task :unityLibrary:compileReleaseShaders NO-SOURCE
    > Task :unityLibrary:generateReleaseAssets UP-TO-DATE
    > Task :launcher:processReleaseManifest
    > Task :unityLibrary:packageReleaseAssets
    > Task :unityLibrary:processReleaseJavaRes NO-SOURCE
    > Task :unityLibrary:bundleLibResRelease NO-SOURCE
    > Task :launcher:processReleaseResources FAILED
    > Task :unityLibrary:mergeReleaseJniLibFolders UP-TO-DATE
    28 actionable tasks: 4 executed, 24 up-to-date
    ]
    exit code: 1
    UnityEditor.Android.Command.WaitForProgramToRun (UnityEditor.Utils.Program p, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <f94168442e634613b6a5965ed17c38f4>:0)
    UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <f94168442e634613b6a5965ed17c38f4>:0)
    UnityEditor.Android.Command.Run (System.String command, System.String args, System.String workingdir, UnityEditor.Android.Command+WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) (at <f94168442e634613b6a5965ed17c38f4>:0)
    UnityEditor.Android.AndroidJavaTools.RunJava (System.String args, System.String workingdir, System.Action`1[T] progress, System.String error) (at <f94168442e634613b6a5965ed17c38f4>:0)
    UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <f94168442e634613b6a5965ed17c38f4>:0)
    Rethrow as GradleInvokationException: Gradle build failed
    UnityEditor.Android.GradleWrapper.Run (UnityEditor.Android.AndroidJavaTools javaTools, System.String workingdir, System.String task, System.Action`1[T] progress) (at <f94168442e634613b6a5965ed17c38f4>:0)
    UnityEditor.Android.PostProcessor.Tasks.BuildGradleProject.Execute (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <f94168442e634613b6a5965ed17c38f4>:0)
    UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <f94168442e634613b6a5965ed17c38f4>:0)
    Rethrow as BuildFailedException: Exception of type 'UnityEditor.Build.BuildFailedException' was thrown.
    UnityEditor.Android.PostProcessor.CancelPostProcess.AbortBuild (System.String title, System.String message, System.Exception ex) (at <f94168442e634613b6a5965ed17c38f4>:0)
    UnityEditor.Android.PostProcessor.PostProcessRunner.RunAllTasks (UnityEditor.Android.PostProcessor.PostProcessorContext context) (at <f94168442e634613b6a5965ed17c38f4>:0)
    UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (UnityEditor.BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <f94168442e634613b6a5965ed17c38f4>:0)
    UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <f94168442e634613b6a5965ed17c38f4>:0)
    UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <208f92fc783546f9abbe643bfc23920c>:0)
    UnityEngine.GUIUtility:processEvent(Int32, IntPtr, Boolean&)
     
  2. DevDunk

    DevDunk

    Joined:
    Feb 13, 2020
    Posts:
    4,456
    Update to the latest 2020 lts and try again
     
  3. tGuevarra

    tGuevarra

    Joined:
    Jun 13, 2021
    Posts:
    10
    Thanks a lot, already done, but if I hadn't thought of it, your answer would have helped for sure
     
  4. DevDunk

    DevDunk

    Joined:
    Feb 13, 2020
    Posts:
    4,456
    Any custom publishing settings in player settings?