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Gradient sky fades with time and becomes gray in HDRP

Discussion in 'High Definition Render Pipeline' started by raghadalghonaim, Jul 29, 2020.

  1. raghadalghonaim

    raghadalghonaim

    Joined:
    Apr 22, 2020
    Posts:
    54
    Hello there,

    I have another post where I was asking about the ambient light in HDRP, one of the responses was to use gradient light.

    I did that and I set all of its values to white (255,255,255). However, as clearly visible from this video https://drive.google.com/file/d/1gtqlL1HmHLvi2qNT5tWHsFd5eQ2El5C7/view?usp=sharing the light vanishes after a number of frames, and the white plane becomes grey...

    I tried changing the exposure of the sky with no luck.

    Any clue?
     
  2. Julien_Unity

    Julien_Unity

    Unity Technologies

    Joined:
    Nov 17, 2015
    Posts:
    72
    That's most likely auto-exposure from the default HDRP settings being applied.
    You can either change the default HDRP volume profile (in the project settings) to not have auto exposure by default if it suits your project better or just override exposure locally in your scene with a fixed exposure.
     
  3. raghadalghonaim

    raghadalghonaim

    Joined:
    Apr 22, 2020
    Posts:
    54
    You are a legend!
    Thanks!