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Gradient Rimlight as emmisive , Android issue LWRP

Discussion in 'Shaders' started by frostyone, Feb 4, 2020.

  1. frostyone

    frostyone

    Joined:
    Aug 2, 2018
    Posts:
    8
    Not sure what is going on but after building for android Fresnel Rimlight started to act funny (looks like really glossy spots) at mesh poligons that are facing the camera
    Not visible on PC
    upload_2020-2-4_20-28-54.png

    tried even clamping it from 0-1 , my guess is it takes white pixel from the front of the gradient for Fresnel middle point or something
     
    Last edited: Feb 4, 2020