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Graphics GrabTexture coords bug

Discussion in '5.2 Beta' started by Elringus, Sep 2, 2015.

  1. Elringus

    Elringus

    Joined:
    Oct 3, 2012
    Posts:
    483
    Case 724452

    It seems something with GrabPass has broken in 5.2.

    Here is a simple sprite shader which does a GrabPass and projects GrabTexture to itself: https://gist.github.com/Elringus/1e008c39e09bf24380ba

    This is the correct results I had in Unity 5.1:


    And this is what I get in 5.2.0f2:
     
    Last edited: Sep 2, 2015
  2. Aras

    Aras

    Unity Technologies

    Joined:
    Nov 7, 2005
    Posts:
    4,770
    Looking into it
     
    Elringus likes this.
  3. Elringus

    Elringus

    Joined:
    Oct 3, 2012
    Posts:
    483
    I've also noticed, that switching to the "free aspect" completely fixes the problem. Seems it only have efffect, when any of the constraints are set for the aspect of the game view.