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GPU profiling not supported by graphics card driver?

Discussion in 'Editor & General Support' started by Rodolfo-Rubens, May 9, 2017.

  1. Rodolfo-Rubens

    Rodolfo-Rubens

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    DougRichardson likes this.
  2. Baroque

    Baroque

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    Last edited: Jun 1, 2017
  3. Rodolfo-Rubens

    Rodolfo-Rubens

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    That did it! Thanks man!
     
    Baroque likes this.
  4. Baroque

    Baroque

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    Ah cool, glad to help someone!

    Just remember to turn it back on again if you're counting on the Graphics Jobs for CPU performance. :)
     
    Rodolfo-Rubens likes this.
  5. Rodolfo-Rubens

    Rodolfo-Rubens

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    Thanks again! I will remember!!
     
  6. metroidsnes

    metroidsnes

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    I needed to turn the "Graphics Jobs (Experimental)" on for the GPU profiler to work (Unity 2018.3.5f1).
     
  7. Koval331

    Koval331

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    Feb 3, 2019
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    Same. Had to turn "Graphics Jobs (Experimental)" ON for the GPU Profiler to work. (Unity 2018.3.6f1, newest drivers installed)
     
  8. Carterryan1990

    Carterryan1990

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    Dec 29, 2016
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    Wow 2019 and still an issue lol
     
  9. Knipscher

    Knipscher

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    Jun 20, 2018
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    I had to turn "Graphics Jobs (Experimental)" off, then on.
     
  10. MaxXR

    MaxXR

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    Jun 18, 2017
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    Enabling and disabling doesn't work for me using Unity 2019.1.2f1 and macOS Mojave 10.14.3.

    Anyone have a fix?
    This frustrating error because how are you supposed to debug without this info?