Search Unity

  1. We are migrating the Unity Forums to Unity Discussions by the end of July. Read our announcement for more information and let us know if you have any questions.
    Dismiss Notice
  2. Dismiss Notice

Question GPU Occlusion Culling support for Entities Graphics

Discussion in 'Graphics for ECS' started by Churd, Mar 7, 2024.

  1. Churd


    Dec 12, 2015
    As of version Unity version 2023.3.0b9, it seems that the only way to enable GPU Occlusion Culling is by also enabling GPU Resident Drawer, which is only for GameObjects.

    So my question is: Is GPU Occlusion Culling currently supported by Entities Graphics? If not, is it planned?