Search Unity

  1. Megacity Metro Demo now available. Download now.
    Dismiss Notice
  2. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

Question GPU Instanced particles on OpenGL ES 3+

Discussion in 'Shaders' started by ReteVermis, May 18, 2020.

  1. ReteVermis

    ReteVermis

    Joined:
    May 27, 2014
    Posts:
    5
    Hello, I faced an issue with GPU instancing on Android OpenGL es 3.2
    it looks like UNITY_PARTICLE_INSTANCING_ENABLED is never enabled (I see that when emulating Open GL ES 3.0).
    I see that my shader excluded for GLES 2.0 because of non-square matrix but as I understand for 3.0 it should work.
    It is getting disabled for Standard Unlit particles shader as well.
    Everything works just fine on other platforms.

    Can someone confirm that Particles GPU instancing is not available for Android?
     
  2. ReteVermis

    ReteVermis

    Joined:
    May 27, 2014
    Posts:
    5
  3. PAU_L

    PAU_L

    Joined:
    Feb 19, 2021
    Posts:
    11
    Did you make any progress on this?