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Feedback GPU drivers & crashes

Discussion in 'High Definition Render Pipeline' started by andyz, May 27, 2022.

  1. andyz

    andyz

    Joined:
    Jan 5, 2010
    Posts:
    2,269
    We use/develop 2 Unity apps internally on a range of (average) windows laptops. One is old built-in graphics and never has an issue.
    The other uses HDRP and we have had at least 2 cases of the application crashing very easily with what looks like a "D3D11CoreRegisterLayers" error in the log ('Attempt to access invalid address.'). In both cases updating the graphics drivers to the latest fixed the crashes.

    Is this just what you have to put up with using newer graphics tech - dodgy drivers?!
    Can anything be done on the Unity side to avoid common driver issues or it is D3D11-related driver problems?
     
    Last edited: May 27, 2022