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got a question about unity still new in development.

Discussion in 'General Discussion' started by Deleted User, Sep 9, 2019.

  1. Deleted User

    Deleted User

    Guest

    Hello i got a question, im still learning Development in C# still on the basics and why not, but my question is this. Is is possible to add in voice acting to your game as well as lip sync your character with cut scene's If Unity can do those kind of features im talking about 3D Environment, im right now learning more into 2D as it seems way easier for beginners, so im talking about more in the future i guess u can say im curious about that, but thx for your time if u can answer my question.
     
  2. MadeFromPolygons

    MadeFromPolygons

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    Oct 5, 2013
    Posts:
    3,983
    Yes its possible, using blendshapes and other standard approaches. It wont be automatic, just like in most engines you will need to actually do the 3d modelling work to create a character with a decent facial rig.

    I wouldnt worry about stuff like lip syncing as its probably going to be well outside of the scope of anything you will be able to make anyway, unless your thinking of assembling a team (of at least 4-6 people). "Keep it simple" should be your primary motto :)
     
  3. Deleted User

    Deleted User

    Guest

    yea thx :)
     
    MadeFromPolygons likes this.
  4. Joe-Censored

    Joe-Censored

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    Mar 26, 2013
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    11,847
    I know I've seen an asset in the asset store which automates the mouth to voice syncing, so yes I'm sure it is possible in Unity. Not sure how difficult it is.