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GooglePlay & Apple App Store

Discussion in 'Unity IAP' started by goat, Nov 27, 2018.

  1. goat

    goat

    Joined:
    Aug 24, 2009
    Posts:
    5,182
    Hey everybody,

    I haven't messed with Unity in a good long while but now I want to make games that are free and only have iAP addons. I won't have ads either but will be using Unity Analytics. So my questions are:

    1) In the GooglePlay store if I make my game free I can't ad a later date decide to charge for that game ever (unless GooglePlay has changed that rule since the last time I published) so given that I can't change a game I gave away free to a paid game can I add IAP to a free game after the game's release in a new version?
    a) If I release a game that is free but has paid IAP is that still considered a free game?

    2) Same question but for the Apple App Store instead.

    Thanks.
     
  2. JeffDUnity3D

    JeffDUnity3D

    Unity Technologies

    Joined:
    May 2, 2017
    Posts:
    12,242
    Yes, you can IAP later to a free game, this is commonly done. It is still considered a free game, as long as any IAP purchases are optional.
     
  3. goat

    goat

    Joined:
    Aug 24, 2009
    Posts:
    5,182
    Thanks very much for clearing that up!
     
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