Hey everybody, I haven't messed with Unity in a good long while but now I want to make games that are free and only have iAP addons. I won't have ads either but will be using Unity Analytics. So my questions are: 1) In the GooglePlay store if I make my game free I can't ad a later date decide to charge for that game ever (unless GooglePlay has changed that rule since the last time I published) so given that I can't change a game I gave away free to a paid game can I add IAP to a free game after the game's release in a new version? a) If I release a game that is free but has paid IAP is that still considered a free game? 2) Same question but for the Apple App Store instead. Thanks.