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'GoogleMobileAds/GoogleMobileAds.h' file not found

Discussion in 'Unity Build Automation' started by GilMoney, Jan 14, 2020.

  1. GilMoney

    GilMoney

    Joined:
    Mar 9, 2017
    Posts:
    6
    I am running into the aforementioned error on UCB running the latest 2019.v2. The android piece works without any issue but the iOS Build is getting that error. It runs fine on my local build.

    Any advice?
     
  2. GilMoney

    GilMoney

    Joined:
    Mar 9, 2017
    Posts:
    6
    Nevermind. I figured it out. Turns out that you need to put the AdMob Framework into Plugins/iOS
     
  3. icanhazscreenid

    icanhazscreenid

    Joined:
    Jun 2, 2016
    Posts:
    14
    Thank you! I didn't find this instruction in any of the documentation but this solved my problem. Thanks so much for sharing the solution!