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Google VR sdk cardboard doesn't work in stereoscopic view on xperia Z5

Discussion in 'AR/VR (XR) Discussion' started by Michael4CG, Oct 1, 2019.

  1. Michael4CG

    Michael4CG

    Joined:
    Aug 19, 2019
    Posts:
    101
    Hi,
    I'm trying to create a mobile VR app for android using Google cardboard
    and trying to test the Demos scenes of GoogleVR, and having the same problem
    it run on my xperia Z5 as a normal application and not as VR application: screen is not stereoscopic and camera not rotate on smartphone rotation.
    Using :
    - Unity 2019.2.6f1
    - GoogleVRForUnity_1.200.1
    - Android SDK Platform 29 - Android SDK Build-tools 29.0.2
    -------
    Status :
    - XR settings -> Virtual Reality Supported (enabled)
    - Virtual reality SDKs -> set to (Cardboard)
    - no errors in console
    Somebody can help me, please?
    Thanks in advance
     
  2. vrdunya

    vrdunya

    Joined:
    Aug 18, 2019
    Posts:
    1
    You might need to upgrade your phone. You can download 'cardboard compatability checker' from app store and it will let you know if the phone that your using has the correct capabilities.
     
  3. arfish

    arfish

    Joined:
    Jan 28, 2017
    Posts:
    242
    Hi,

    Have you installed the Google Cardboard app in the phone?
    Think it´s needed to get the Google VR services for support for vr heaseds.
     
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