Hi @MozzieByte, Excuse for asking, but can you check the internet connection is other ways checked to be fully functional on the Nexus 7? Do you get blank page or error if you access http://www.google-analytics.com/collect or https://ssl.google-analytics.com/collect on the browser of the Nexus? I just extra-verified that the included example works on an up-to-date Nexus 7, both with WiFi and carrier data, and with various settings. Can you try that example as well if it works for you? Slightly modified: - make an empty project - import the Google Universal Analytics asset - put your own stuff in the Android Player Settings (bundle id, version etc.) - open Analytics/Examples/AnalyticsExample scene - create a new test tracking property in GA site, name it e.g. "analyticstest" - select the Analytics component in the scene, modify your new test tracking property ID to the tracking ID field there and change the app name to "analyticstest". (keep "use offline cache" enabled) - in build settings, add both AnalyticsExample and AnalyticsExampleSecondaryScene to the "Scenes In Build" - build&run to install on your nexus (shouldn't matter if it's dev build or not) After you get it running and if it doesn't work, I'm interested what you see in the example main screen, number after "Remaining entries in the offline cache:" and if the bottom of screen shows "Verified internet access:" to be True or False & what is the Unity NetworkReachability status. Note also that when offline cache is enabled and if GUA asset ends up in an error when trying to connect to analytics server, it will pause for some seconds until it tries again to connect to the analytics. If there's no error and it's just waiting for connection then it will check again in 5 seconds, but if the internet is supposedly available but there's connection error, then it waits 20 seconds before trying again (with the default time period settings).