I can't seem to find anything online about having Google sign in with WebGL builds, so I'm wondering if it's possible and if somebody could please point me in the right direction. The only thing I can find on this is Google sign in for IOS/Android. Thanks for any/all help!
I have tried this, and Can't get it to work. Essentially I cant get the access token back to my actual code. The button has a call on-success, but that callback requires the function to live on the outside application. Any js you put in the jslib lives inside of the unity application, so you can't access it like that.