Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Dismiss Notice

Google play upload problem

Discussion in 'Android' started by 987054win, May 7, 2014.

  1. 987054win

    987054win

    Joined:
    Apr 12, 2014
    Posts:
    27
    Hello
    When I finished building a game for unity and uploaded it to google play I've got this massage
    after that I did some research and try to solved this problem by
    These solution doesn't work, does anyone know other solutions plss help me , Thanks in advance.
     
  2. Badams66

    Badams66

    Joined:
    Mar 11, 2014
    Posts:
    49
    How did you create your signing key? And when you created it, what did you choose for an expiry term?
     
  3. 987054win

    987054win

    Joined:
    Apr 12, 2014
    Posts:
    27
    I created my keystore in player settings-> publishing settings-> create new keystore, and I choose 50 years for expiry term .
     
  4. SteveJ

    SteveJ

    Joined:
    Mar 26, 2010
    Posts:
    3,066
    Is it an update to an existing app or a new app? If it's new, just delete the keystore and go through the creation process again. Then do a new build.
     
  5. 987054win

    987054win

    Joined:
    Apr 12, 2014
    Posts:
    27
    Okay, I've seen my problem but don't know how to fix it
    why is my certificate started in the future? ***note พ.ค means "May" . I'm thai so, I set my window language in thai for my own convenient.
     
    Last edited: May 8, 2014
  6. 987054win

    987054win

    Joined:
    Apr 12, 2014
    Posts:
    27
    Thanks you guys for all of your posts. I've solved my problem by changing the language of my calendar to english. Now,it works like charm thanks again;)
     
  7. Crichton333

    Crichton333

    Joined:
    May 4, 2014
    Posts:
    113
    Can you believe the silly things that become a road block for publishing. Amazes me that they have like 10,000 employees and cant brainstorm a simple build and publish process.