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Question Google Play - Slow Warm Start Rate

Discussion in 'Android' started by mvaz_p, Aug 4, 2022.

  1. mvaz_p

    mvaz_p

    Joined:
    Aug 22, 2018
    Posts:
    80
    Google Play has recently started warning that our games are having a high Slow Warm Start Rate and according to one of their blog posts this affects the store ranking.
    I've tried looking into it and it seems that those TTID (time to initial display) events are fired before our game actually starts loading, so it's probably the time that the engine takes to start.
    Is this assumption correct?
    Is there anything we can do to improve it?
     
  2. Tomurtogu

    Tomurtogu

    Joined:
    Nov 30, 2012
    Posts:
    26
    I am having the same issue with 2020.3.33f1
     
  3. domonyiv

    domonyiv

    Joined:
    Oct 1, 2016
    Posts:
    76
    I have the same problem with 2021.3.3f1.
     
  4. Captain_Flaush

    Captain_Flaush

    Joined:
    Apr 20, 2017
    Posts:
    65
    We're having the same issue. TTID is counted to the point Unity displays it's logo. So it does not look that something can be done.
    Have you found any solutions to this?
    On our side, the Slow Warm Start Rate is on ARM Cortex-A53 mainly.
    Thanks
     
  5. Voxel-Busters

    Voxel-Busters

    Joined:
    Feb 25, 2015
    Posts:
    1,965
    Is it allowed to display any image to counter the issue just before unity splash? Just thinking why not have a custom activity which displays game's logo/splash and from there it launches unity. But not sure if unity terms has anything to do with this hack.
     
  6. mvaz_p

    mvaz_p

    Joined:
    Aug 22, 2018
    Posts:
    80
    So far we haven't found any solution to this. We did think of some workaround like @Voxel-Busters suggested, but we're not sure if it's worth it or how we would achieve it.
    Would love to have some official answers on this.
     
  7. suntabu

    suntabu

    Joined:
    Dec 21, 2013
    Posts:
    77
    same problem with 2021.3.10f1.
     
  8. RaventurnPatrick

    RaventurnPatrick

    Joined:
    Aug 9, 2011
    Posts:
    250
    It's actually getting worse - especially on larger devices