Hello! We are currently working with a VR multiplayer project and using Unity version 2018.2.16f1. One of the features we wanted to try out was voice recognition and we quickly found out that we needed to use the Google Cloud speech-to-text product. After looking at the assets store, it did not seem like anyone had made what we were specifically looking for. There are two things we need: voice recognition for streaming and support for the Norwegian language. Because of this we decided that we had to make a plugin ourselves. There was a lot of hassle with trying to get our plugin into Unity because of all the .dll files that produced errors, but we were able to solve most of them. However, we encountered a problem that got us really stuck. After resolving issues with the plugins, we tried to play the application in the editor, but it just freezes. According to the Google cloud console a request is made so it seems to be working halfway through. Anyone here who has any experience or idea with why this is happening?