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Google Admob help

Discussion in 'Editor & General Support' started by talehhesenov19444, Feb 10, 2019.

  1. talehhesenov19444

    talehhesenov19444

    Joined:
    Nov 29, 2018
    Posts:
    2
    Admob ad all is correct but have error

    where am I making all the wrong codes?

    no error but ad


    using System.Collections;
    using System.Collections.Generic;
    using UnityEngine;
    using GoogleMobileAds.Api;

    public class admobreklam : MonoBehaviour
    {
    public string AppID;
    public string BannerAdUnityID;

    private BannerView bannerView;

    void Start()
    {
    MobileAds.Initialize(AppID);

    bannerView = new BannerView(BannerAdUnityID, AdSize.Banner, AdPosition.Top);
    bannerView.LoadAd(new AdRequest.Builder().Build());

    }


    }


    and

    using System.Collections;
    using System.Collections.Generic;
    using UnityEngine;
    using System;
    using GoogleMobileAds.Api;
    using UnityEngine.SceneManagement;

    public class admobinterstital : MonoBehaviour
    {

    public string AppID;
    public string InterstitialAdUnityID;

    private InterstitialAd interstitialAd;

    public string levelToLoad;

    void Start()
    {
    MobileAds.Initialize(AppID);

    interstitialAd = new InterstitialAd(InterstitialAdUnityID);
    interstitialAd.LoadAd(new AdRequest.Builder().Build());

    interstitialAd.OnAdClosed += HandlerOnClosed;

    }
    public void HandlerOnClosed (object sender, EventArgs args)
    {
    SceneManager.LoadSceneAsync(levelToLoad);
    }

    public void ShowAd(string level)
    {
    if (interstitialAd.IsLoaded())
    {
    interstitialAd.Show();
    } else
    {
    SceneManager.LoadSceneAsync(levelToLoad);
    }
    levelToLoad = level;
    }

    }