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Good ways to generate low poly terrain?

Discussion in 'Scripting' started by ImAldu, Mar 10, 2017.

  1. ImAldu

    ImAldu

    Joined:
    Mar 6, 2015
    Posts:
    64
    Ive seen Sebastian's videos on this regarding Perlin noise however I'm seeing if there are other ways to get it done efficiently. I can't sculpt my own environments for my current projects or else I would. Advice?