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Good software for Traditional 2D Animation?

Discussion in 'Animation' started by GalopeTeam, May 13, 2014.

  1. GalopeTeam

    GalopeTeam

    Joined:
    May 13, 2014
    Posts:
    8
    Hello all.

    Actually I'm in a 2D Plattform game project and I need help. I really love animation, but the softwares I found are not the way I want. Spine and 2D Toolkit for example, they works with bones and all. This gives us a smooth animation and basically you need to have tons of parts of your character to animate. Its cool, its beautiful, but its not what I want for character animation.

    The thing is, I like the traditional frame-by-frame animation. Who ever read the book The Animator's Survival Kit knows what I'm talking about. I want the freedom of drawing the character movement step by step, and at the same time use things like bones on some parts like a sword or a helmet. Mostly I want the freedon to quickly see how the animation is going on like if I was drawing in various papers and see the magic happens.

    I tried Photoshop "animation" feature but its really rough, maybe more useful to create small gifs. Flash is a good one but its really horrible to draw there since it uses vectors, also I don't know if it can export frame-by-frame so I can put the animation in a Unity game.

    So please, does someone knows a good software to create traditional animation?

    Examples:

    https://www.youtube.com/watch?v=kdfwmDnCsJg

    https://www.youtube.com/watch?v=Yd0VjbchU1M

    Thank you very much!
     
  2. shaderop

    shaderop

    Joined:
    Nov 24, 2010
    Posts:
    942
    If you don't like Flash because it's vector based, then you'll probably hate all of Toon Boom's lineup because they are all vector based as well.

    There's a piece of software called DigiCel FlipBook. The lead instructor at iAnimate used it all the time to plan his 3D shots when I took a course there. It looks a bit old and clunky, but it's definitely not vector based and it works well with a Wacom tablet.
     
  3. GalopeTeam

    GalopeTeam

    Joined:
    May 13, 2014
    Posts:
    8
    Thanks for the hint! But I can't find the full download of it and the website is really old, I can't even buy it. Do you know somewhere where I can download the full version?

    And its a really old software as you said, if it allows me to export frame-by-frame it will be perfect!
     
  4. shaderop

    shaderop

    Joined:
    Nov 24, 2010
    Posts:
    942
    I would try reloading the website because over here I can see a menu with a row of gigantic icons, one is labeled "Download" and the other labeled "Store."

    As to outputting images, I honestly don't remember. I do remember exporting an animation to Maya to use as reference, but I can't remember if it was an AVI or an image sequence.
     
  5. GalopeTeam

    GalopeTeam

    Joined:
    May 13, 2014
    Posts:
    8
    Is this the real website? http://www.digicelinc.com/store.htm

    Cause there's nowhere to buy it, even if you click on the version you want =( I've downloaded the trial but the watermark is ridiculous, you can't even see the animation at all! Is there any alternative? =(
     
  6. shaderop

    shaderop

    Joined:
    Nov 24, 2010
    Posts:
    942
    Here's what I'm seeing:
    $flipbook.JPG
    Just click the link.
     
  7. GalopeTeam

    GalopeTeam

    Joined:
    May 13, 2014
    Posts:
    8
    Ohh i just found it, thanks!

    And also I found a cool software called Anime Studio, seems to work well with traditional animation and also have bones! I'll try both:

    http://anime.smithmicro.com/

    Thank you very much!