Hello all. Actually I'm in a 2D Plattform game project and I need help. I really love animation, but the softwares I found are not the way I want. Spine and 2D Toolkit for example, they works with bones and all. This gives us a smooth animation and basically you need to have tons of parts of your character to animate. Its cool, its beautiful, but its not what I want for character animation. The thing is, I like the traditional frame-by-frame animation. Who ever read the book The Animator's Survival Kit knows what I'm talking about. I want the freedom of drawing the character movement step by step, and at the same time use things like bones on some parts like a sword or a helmet. Mostly I want the freedon to quickly see how the animation is going on like if I was drawing in various papers and see the magic happens. I tried Photoshop "animation" feature but its really rough, maybe more useful to create small gifs. Flash is a good one but its really horrible to draw there since it uses vectors, also I don't know if it can export frame-by-frame so I can put the animation in a Unity game. So please, does someone knows a good software to create traditional animation? Examples: https://www.youtube.com/watch?v=kdfwmDnCsJg https://www.youtube.com/watch?v=Yd0VjbchU1M Thank you very much!