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Question Good graphics without URP and HDRP

Discussion in 'AR' started by troitskiyigorrf, Jun 1, 2023.

  1. troitskiyigorrf

    troitskiyigorrf

    Joined:
    Jul 2, 2020
    Posts:
    4
    Hi all, I have a very interesting task that I can't solve. I have a project on Unity and need to make beautiful 3D models in augmented reality without using URP and HDRP, as third-party SDKs are incompatible with them. Are there any ideas and alternatives? Thank you!
     
  2. makaka-org

    makaka-org

    Joined:
    Dec 1, 2013
    Posts:
    1,026
    I guess this is not the correct question for this subforum. This is more correct.

    What are your target platforms?
    Which "beautiful features" of engine you wanna use?

    I guess you need beautiful graphics for mobiles with URP.

    The most problem with URP and HDRP, that 3rd party SDKs are incompatible with them, despite that these pipelines were created to expand/reduce graphics opportunities. Paradox is in that using these pipelines leads to overdeveloping some things.

    However, there is some automatic conversion. This page contains a video that shows switching to URP with automatic material converting as well as manual designation of shaders. Doesn't this work with target SDKs?
     
  3. Ryiah

    Ryiah

    Joined:
    Oct 11, 2012
    Posts:
    21,205
    Which third party SDKs are incompatible?