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Bug Going back in Unity teams to a version with the old input system causes spamming of error messages

Discussion in 'Input System' started by ralphrobertsuk, Jul 16, 2020.

  1. ralphrobertsuk

    ralphrobertsuk

    Joined:
    May 23, 2020
    Posts:
    1
    After going back to an old version of the project that used the default input system, now that I have restored this message is posted every frame. I have currently "solved" this by just turning both input systems on, but if anyone knows a way to fix it that would be great.

    This is the error:

    InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings.
    UnityEngine.Rendering.DebugManager.SampleAction (System.Int32 actionIndex) (at Library/PackageCache/com.unity.render-pipelines.core@7.4.1/Runtime/Debugging/DebugManager.Actions.cs:119)
    UnityEngine.Rendering.DebugManager.UpdateActions () (at Library/PackageCache/com.unity.render-pipelines.core@7.4.1/Runtime/Debugging/DebugManager.Actions.cs:179)
    UnityEngine.Rendering.DebugUpdater.Update () (at Library/PackageCache/com.unity.render-pipelines.core@7.4.1/Runtime/Debugging/DebugUpdater.cs:18)