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Glowing Sci-Fi Weapons and Swords

Discussion in 'Assets and Asset Store' started by pwhbtg, Sep 7, 2019.

  1. pwhbtg

    pwhbtg

    Joined:
    Oct 20, 2016
    Posts:
    5



    It's finally time. Now you can be proud of the only asset for Glowing Swords and Sci-Fi Weapons. This Asset Store Package brings life and style into your new sci-fi game.

    Download

    Can you remember the days when you decided you wanted to program a simple game that could be a hit?



    Most of the time it is. You know exactly how your game should be designed and start directly with the development.

    At some stage you will come to the point where you have to deal with the fundamental concept of developing 3D models. After several days you will notice that you have lost your way again. That's why I developed these assets. I designed these assets so that you wouldn't lose your focus and create a hit!

    The models are very suitable for mobile devices due to the special art style. So don't hesitate. Don't let such fundamental killers seal the future of your game.

    With this asset you get not only 3D models for the glowing swords and Sci-Fi weapons, you also get corresponding scripts and shaders.

    The glowing swords are are also animated. As a result, blades can be animated and turned on and off.

    The package contains a total of 10 models, 2 Shaders, 5 scripts, 16 textures in *.png format and 12 prefabs.



    The following models are included

    • 3 Glowing swords with on/off animation and glow effect
    • Handle and double Handle for the glowing swords
    • Blade
    • Light Sword
    • Heavy Sword
    • Special Handgun
    • Revolver
    • Ultra futuristic Handgun
    • Assault Rifle
    • Heavy Weapon

    With these models you get a wide variety of high quality models to take your game to the next level.

    Get it now!

    For all models you get prefabs, models in .obj or .fbx format, materials, textures in PNG format and a demo scene.
    There is at least one texture and at least one material per model. Most models have several materials, because the weapons also consist of several materials and these can be equipped with different reflection values, for example.

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    Details about the textures
    • Assault Rifle textures

    Format: PNG

    Resolution: 72x72

    Dimensions: 4096x4096px

    • Handle texture

    Format: PNG

    Resolution: 72x72

    Dimensions: 1024x1024px

    • Handgun, Heavy Rifle, Heavy Sword, Revolver and Special Handgun textures

    Format: PNG

    Resolution: 72x72

    Dimensions: 2048x2048px

    Details about the Meshes

    • Glowing Sword Handle

    Format: OBJ

    Vertices: 4120

    Triangles: 2058

    • Glowing Sword double Handle

    Format: OBJ

    Vertices: 4752

    Triangles: 2376

    • Glowing Sword Blades

    Format: OBJ

    Vertices: 211

    Triangles: 208

    • Assault Rifle

    Format: FBX

    Vertices: 12048

    Triangles: 8118

    • Handgun

    Format: FBX

    Vertices: 3212

    Triangles: 2574


    • Heavy Rifle

    Format: FBX

    Vertices: 2214

    Triangles: 1706


    • Light Sword

    Format: FBX

    Vertices: 1299

    Triangles: 950

    • Revolver

    Format: FBX

    Vertices: 4829

    Triangles: 3316

    • Heavy Sword

    Format: FBX

    Vertices: 1926

    Triangles: 1209

    • Special Handgun

    Format: FBX

    Vertices: 1566

    Triangles: 1212

    Get it now!
     
  2. Rowlan

    Rowlan

    Joined:
    Aug 4, 2016
    Posts:
    4,274
    I saw your video



    and screenshot from the documentation from version 1.1.0:

    documentation.jpg
    Did you create everything from scratch on your own?