Hello, I am looking for a "glow" shader from a given texture on iOS... To be sure the the shader isn't working for Unity4 only please note I am under Unity 3.6 iOS Pro. I attached a picture to this message with a preview of what I am looking for. Note the glow effect is in 3D space, not only something backed into texture. Below the description : 1 - Main texture RGB (wihout alpha for now) - Lit (no light) 2 - texture to defing 3 - RGBA color attribute to define the color Emissive (black and white texture where the white define the glow area) 4 - float attribute to define the glow size. A package is attached to this message ready for use for your test! It doesn't need to be optimized, I am just looking for a good rendering. That is actually to do an update on my folio, already on the store for free download with zero Ads, etc... https://itunes.apple.com/jp/app/sama.van-chronology/id474749657?l=en&mt=8 If want I would be glad to add your name + URL to website in the copyright section from each models using your shader... Thanks a lot!