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glow effect using trail renderer

Discussion in 'Scripting' started by vimlesh, May 15, 2009.

  1. vimlesh

    vimlesh

    Joined:
    May 14, 2009
    Posts:
    77
    Hi guys,
    m stuck wid a problem i have created a ring with the help of a trail renderer which i want to glow after a certain event by modifying the properties of the renderer,n again after a time i want da ring to be seen as before.
    appreciate ne sort of help
    thnk
     
  2. maxwelldoggums

    maxwelldoggums

    Joined:
    Sep 8, 2008
    Posts:
    157
    If you have a specific object you would like to glow, I would create an ellipsoid particle emitter that does not simulate in worldspace. then parent the emitter to the object you would like to glow.
    If you make the elipsoid size something like 0.1,0.1,0.1 and then set the particle scale to a fairly large number with a low lifespan, that should achieve the effect I think you want...
     
    theANMATOR2b likes this.
  3. HiggyB

    HiggyB

    Unity Product Evangelist

    Joined:
    Dec 8, 2006
    Posts:
    6,183
  4. vimlesh

    vimlesh

    Joined:
    May 14, 2009
    Posts:
    77
    thnk for the help i ll surely try dat n let u know the progress
     
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