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GL Context issues, UI missing issue, more!

Discussion in '5.3 Beta' started by brianchasalow, Oct 3, 2015.

  1. brianchasalow

    brianchasalow

    Joined:
    Jun 3, 2010
    Posts:
    203
    Upon first opening of the first project, EventTrigger was missing, any of my UI objects were showing as 'script missing', and I had to reimport all and suddenly they showed up.

    case # 733349 : *critical bug here, pals!* When I run in GL-Core on OSX, none of my video rendering plugins work anymore, appears to be context issues.

    case 733355 : i'm seeing mipmapping issues when I gl frame capture, on iOS for built-in UI graphic objects like the Slider.
     
    Last edited: Oct 7, 2015
  2. movra

    movra

    Joined:
    Feb 16, 2013
    Posts:
    571
    Not sure if it's worthwhile sending bug reports this early in the beta.
     
  3. Jonny-Roy

    Jonny-Roy

    Joined:
    May 29, 2013
    Posts:
    660
    Of course it is, what would be the point of the beta otherwise.
     
  4. Alex-Lian

    Alex-Lian

    Guest

    Bug reports (and also reporting the case #s here) would be very much appreciated.
     
  5. brianchasalow

    brianchasalow

    Joined:
    Jun 3, 2010
    Posts:
    203
    @Alex Lian 733349 is the OpenGL context issue bug. Please take a look at that one
     
  6. brianchasalow

    brianchasalow

    Joined:
    Jun 3, 2010
    Posts:
    203
    not sure how to repro the event trigger / UI objects missing bug on first scene import. Mind you, it was that same project that's attached in both those case #'s, so, maybe you'll run into it.
     
  7. brianchasalow

    brianchasalow

    Joined:
    Jun 3, 2010
    Posts:
    203
    case 733355 : i'm seeing mipmapping issues when I gl frame capture, on iOS for built-in UI graphic objects like the Slider.
     
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